welland_warrior wrote:Hi there,I have a question and I'm sure this is the place to get the definitive answer.Of all the potential artistic styles TSR could have used, why do their early modules employ monochrome covers? Sure, it may have been cheaper, but isn't there more to it than that?Any insight you could provide would be appreciated. I'm writing a paper and need to explain the whole monochrome phenomenon to the lay-reader.Cheers
guerret wrote:Remembrance of the hippies and their flamboyant colours was still too painful in people's minds. They needed a long breath of sobriety.
welland_warrior wrote:Does anyone have a link to one of the aforementioned forums so I can pose the question to Gygax?The part II to the question: the monochrome modules have a certain appeal that other modules may not have (in my opinion). We even see 2007 printings in monochrome (DCC Saga of the Witch Queen, for example). Obviously there must be some cultural meaning connected to it for rpg'ers. Why do you think that is? Thanks for the responses!
welland_warrior wrote:Does anyone have a link to one of the aforementioned forums so I can pose the question to Gygax?
welland_warrior wrote:I'm not doing "homework" nor do I need someone else to do my "homework" for me. Things are done for reasons. Outside the obvious answer of cost there must have been aesthetic reasons for doing what they did. Perhaps, as suggested above, forms of sepia were trendy. There's only one way to find out and that's to canvas the broader community. Unless of course you have specific secondary sources that would help me with my "homework."
welland_warrior wrote:Of all the potential artistic styles TSR could have used, why do their early modules employ monochrome covers? Sure, it may have been cheaper, but isn't there more to it than that?